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| author | bunnei <bunneidev@gmail.com> | 2018-03-23 23:30:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-03-23 23:30:48 -0400 |
| commit | a10baacf9e5ab48af7fb0ccbdc75371c9287d3ba (patch) | |
| tree | 9ed56f99b9d2564f9250d3754e429eb0c8b43323 /src/video_core/renderer_opengl/renderer_opengl.h | |
| parent | a397a9e9a4bad1ed03229082408b7fa424295530 (diff) | |
| parent | d561e4acc8bd3f9a7d677fe713ab0a748ff7dd9c (diff) | |
Merge pull request #265 from bunnei/tegra-progress-2
Tegra progress 2
Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.h')
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 05bb3c5cf..29516baf4 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -21,7 +21,7 @@ struct TextureInfo { GLsizei height; GLenum gl_format; GLenum gl_type; - RendererBase::FramebufferInfo::PixelFormat pixel_format; + Tegra::FramebufferConfig::PixelFormat pixel_format; }; /// Structure used for storing information about the display target for each 3DS screen @@ -37,7 +37,7 @@ public: ~RendererOpenGL() override; /// Swap buffers (render frame) - void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) override; + void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) override; /** * Set the emulator window to use for renderer @@ -53,13 +53,14 @@ public: private: void InitOpenGLObjects(); - void ConfigureFramebufferTexture(TextureInfo& texture, const FramebufferInfo& framebuffer_info); + void ConfigureFramebufferTexture(TextureInfo& texture, + const Tegra::FramebufferConfig& framebuffer); void DrawScreens(); void DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w, float h); void UpdateFramerate(); // Loads framebuffer from emulated memory into the display information structure - void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info); + void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer, ScreenInfo& screen_info); // Fills active OpenGL texture with the given RGBA color. void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a, const TextureInfo& texture); @@ -87,6 +88,6 @@ private: GLuint attrib_position; GLuint attrib_tex_coord; - /// Flips the framebuffer vertically when true - bool framebuffer_flip_vertical; + /// Used for transforming the framebuffer orientation + Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; }; |
