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| author | Fernando S <fsahmkow27@gmail.com> | 2024-02-02 15:08:06 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-02 15:08:06 +0100 |
| commit | 58cf2ee1f93ebfa0e6b25b71d349ad2ad7895f53 (patch) | |
| tree | a6efdfb4de7a7bac87926f6f1e93e7275634c731 /src/video_core/renderer_opengl/present/smaa.h | |
| parent | 3212bf529428f4dc45ccce550c956276557c52fb (diff) | |
| parent | 2c421a7046c5ff1fdb8319f097a89a331907baf6 (diff) | |
Merge pull request #12761 from liamwhite/mp-composite
video_core: rewrite presentation for layer composition
Diffstat (limited to 'src/video_core/renderer_opengl/present/smaa.h')
| -rw-r--r-- | src/video_core/renderer_opengl/present/smaa.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/present/smaa.h b/src/video_core/renderer_opengl/present/smaa.h new file mode 100644 index 000000000..a48cb4fa9 --- /dev/null +++ b/src/video_core/renderer_opengl/present/smaa.h @@ -0,0 +1,35 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "video_core/renderer_opengl/gl_resource_manager.h" + +namespace OpenGL { + +class ProgramManager; + +class SMAA { +public: + explicit SMAA(u32 width, u32 height); + ~SMAA(); + + GLuint Draw(ProgramManager& program_manager, GLuint input_texture); + +private: + OGLProgram edge_detection_vert; + OGLProgram blending_weight_calculation_vert; + OGLProgram neighborhood_blending_vert; + OGLProgram edge_detection_frag; + OGLProgram blending_weight_calculation_frag; + OGLProgram neighborhood_blending_frag; + OGLTexture area_tex; + OGLTexture search_tex; + OGLTexture edges_tex; + OGLTexture blend_tex; + OGLSampler sampler; + OGLFramebuffer framebuffer; + OGLTexture texture; +}; + +} // namespace OpenGL |
