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authorLioncash <mathew1800@gmail.com>2018-08-21 04:18:27 -0400
committerLioncash <mathew1800@gmail.com>2018-08-22 06:14:47 -0400
commitdd35b4b18a69c02c3a22ba1a72504fbff69cfec0 (patch)
treedcae20ee477f4af3a66ffe9d0d5074f1f247a9f1 /src/video_core/renderer_opengl/gl_state.h
parentb38d67d940ddd4c03d833dc443126609e0981987 (diff)
renderer_opengl: Namespace OpenGL code
Namespaces all OpenGL code under the OpenGL namespace. Prevents polluting the global namespace and allows clear distinction between other renderers' code in the future.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r--src/video_core/renderer_opengl/gl_state.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 219b65a8a..22b0b1e41 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -9,6 +9,8 @@
#include "video_core/engines/maxwell_3d.h"
+namespace OpenGL {
+
using Regs = Tegra::Engines::Maxwell3D::Regs;
namespace TextureUnits {
@@ -163,3 +165,5 @@ public:
private:
static OpenGLState cur_state;
};
+
+} // namespace OpenGL