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| author | bunnei <bunneidev@gmail.com> | 2018-11-01 15:53:33 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-01 15:53:33 -0400 |
| commit | cc1fe9329754925eedc5f84fc2f41ba968571640 (patch) | |
| tree | 8283ca2239a16027ad935e5806550cd2b31f531a /src/video_core/renderer_opengl/gl_state.h | |
| parent | 9afcbba8e49ef33c56af08bbed1dcded4bb2bb09 (diff) | |
| parent | aca218aea00bc6ae2245bb0f0ba8d8dadfc645c3 (diff) | |
Merge pull request #1623 from Tinob/master
Improve OpenGL state handling
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 9e2c573b5..fe648aff6 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -173,7 +173,8 @@ public: } /// Apply this state as the current OpenGL state void Apply() const; - + /// Set the initial OpenGL state + static void ApplyDefaultState(); /// Resets any references to the given resource OpenGLState& UnbindTexture(GLuint handle); OpenGLState& ResetSampler(GLuint handle); @@ -188,6 +189,16 @@ private: // Workaround for sRGB problems caused by // QT not supporting srgb output static bool s_rgb_used; + void ApplySRgb() const; + void ApplyCulling() const; + void ApplyDepth() const; + void ApplyPrimitiveRestart() const; + void ApplyStencilTest() const; + void ApplyScissorTest() const; + void ApplyBlending() const; + void ApplyLogicOp() const; + void ApplyTextures() const; + void ApplySamplers() const; }; } // namespace OpenGL |
