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| author | bunnei <bunneidev@gmail.com> | 2020-02-27 19:51:55 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-27 19:51:55 -0500 |
| commit | 969357af1a26e74eaa5b0cec677d929bca94dc57 (patch) | |
| tree | 59a8bb28215dfbdc817227e4b0b7ea37e6f5ef70 /src/video_core/renderer_opengl/gl_state.h | |
| parent | e1efab1f510c47a9f637601db425527c15e0d838 (diff) | |
| parent | ebbfe735574a74122f4a52eac9631ba19cd8f013 (diff) | |
Merge pull request #3430 from bunnei/split-presenter
Port citra-emu/citra#4940: "Split Presentation thread from Render thread"
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 4953eeda2..bce662f2c 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -158,6 +158,8 @@ public: GLenum depth_mode = GL_NEGATIVE_ONE_TO_ONE; } clip_control; + GLuint renderbuffer{}; // GL_RENDERBUFFER_BINDING + OpenGLState(); /// Get the currently active OpenGL state @@ -196,6 +198,7 @@ public: void ApplyPolygonOffset(); void ApplyAlphaTest(); void ApplyClipControl(); + void ApplyRenderBuffer(); /// Resets any references to the given resource OpenGLState& UnbindTexture(GLuint handle); @@ -204,6 +207,7 @@ public: OpenGLState& ResetPipeline(GLuint handle); OpenGLState& ResetVertexArray(GLuint handle); OpenGLState& ResetFramebuffer(GLuint handle); + OpenGLState& ResetRenderbuffer(GLuint handle); /// Viewport does not affects glClearBuffer so emulate viewport using scissor test void EmulateViewportWithScissor(); |
