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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-12-26 04:01:11 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-02-28 17:35:58 -0300
commit9677db03da37a61248c2ced49a9a5e53c872cc63 (patch)
tree2f8bce89547542b3e7f39e34f49ffc05b0bf5813 /src/video_core/renderer_opengl/gl_state.h
parent1bc0da3dea5a8502e63f5c123151328ccb2ba8d6 (diff)
gl_state: Remove texture and sampler tracking
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r--src/video_core/renderer_opengl/gl_state.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 29126b80a..25dd56452 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -13,10 +13,7 @@ namespace OpenGL {
class OpenGLState {
public:
- static constexpr std::size_t NumSamplers = 32 * 5;
static constexpr std::size_t NumImages = 8 * 5;
- std::array<GLuint, NumSamplers> textures = {};
- std::array<GLuint, NumSamplers> samplers = {};
std::array<GLuint, NumImages> images = {};
struct {
@@ -41,14 +38,10 @@ public:
void ApplyFramebufferState();
void ApplyShaderProgram();
void ApplyProgramPipeline();
- void ApplyTextures();
- void ApplySamplers();
void ApplyImages();
void ApplyRenderBuffer();
/// Resets any references to the given resource
- OpenGLState& UnbindTexture(GLuint handle);
- OpenGLState& ResetSampler(GLuint handle);
OpenGLState& ResetProgram(GLuint handle);
OpenGLState& ResetPipeline(GLuint handle);
OpenGLState& ResetFramebuffer(GLuint handle);