diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-04 15:19:45 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-04 15:19:45 -0300 |
| commit | 7da52673d0714e2cad0e5b0242bb7ea6f9be0c7a (patch) | |
| tree | d91f24cd1d6feb6bbfedce9f003c46e42d51f097 /src/video_core/renderer_opengl/gl_state.h | |
| parent | bf21aacc7412c930da21e36850f24e97c3f103f6 (diff) | |
gl_rasterizer: Implement GL_POINT_SPRITE
OpenGL core defaults to GL_POINT_SPRITE, meanwhile on OpenGL
compatibility we have to explicitly enable it. This fixes
gl_PointCoord's behaviour.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 678e5cd89..4953eeda2 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -132,6 +132,7 @@ public: struct { bool program_control = false; // GL_PROGRAM_POINT_SIZE + bool sprite = false; // GL_POINT_SPRITE GLfloat size = 1.0f; // GL_POINT_SIZE } point; |
