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| author | bunnei <bunneidev@gmail.com> | 2020-04-30 12:56:19 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-30 12:56:19 -0400 |
| commit | da2b8295e117ad7dba763c78b22d8820ba0e9d84 (patch) | |
| tree | cbbf79759d63968d6784fa521e822ca45a945c88 /src/video_core/renderer_opengl/gl_rasterizer.h | |
| parent | 6572660fde7dd873611f02cac1fc0593167b8093 (diff) | |
| parent | 8da16cf9fb6c2133faed1164a8573992e84a4297 (diff) | |
Merge pull request #3805 from ReinUsesLisp/preserve-contents
texture_cache: Reintroduce preserve_contents accurately
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index ebd2173eb..87249fb6f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -95,7 +95,8 @@ private: /// Configures the color and depth framebuffer states. void ConfigureFramebuffers(); - void ConfigureClearFramebuffer(bool using_color_fb, bool using_depth_fb, bool using_stencil_fb); + /// Configures the color and depth framebuffer for clearing. + void ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil); /// Configures the current constbuffers to use for the draw command. void SetupDrawConstBuffers(std::size_t stage_index, const Shader& shader); |
