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authorRodolfo Bogado <rodolfoosvaldobogado@gmail.com>2018-11-07 22:27:47 -0300
committerRodolfo Bogado <rodolfoosvaldobogado@gmail.com>2018-11-11 16:36:53 -0300
commit4e6c64bf8d3622c6296f70ab64018c8c85855b0b (patch)
treed5b7484ed81357808e471e2dbcf441b93b7082a3 /src/video_core/renderer_opengl/gl_rasterizer.h
parent4a6eff3b7b0cf8578ac8e23fe47dae52c7fb350a (diff)
Improve state management by splitting some of the states id separated function to avoid a full apply overhead
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index aa793caf2..8ef0f6c12 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -109,8 +109,8 @@ private:
* @param preserve_contents If true, tries to preserve data from a previously used framebuffer.
* @param single_color_target Specifies if a single color buffer target should be used.
*/
- void ConfigureFramebuffers(bool use_color_fb = true, bool using_depth_fb = true,
- bool preserve_contents = true,
+ void ConfigureFramebuffers(OpenGLState& current_state, bool use_color_fb = true,
+ bool using_depth_fb = true, bool preserve_contents = true,
std::optional<std::size_t> single_color_target = {});
/*
@@ -134,7 +134,7 @@ private:
GLenum primitive_mode, u32 current_unit);
/// Syncs the viewport and depth range to match the guest state
- void SyncViewport();
+ void SyncViewport(OpenGLState& current_state);
/// Syncs the clip enabled status to match the guest state
void SyncClipEnabled();