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| author | bunnei <bunneidev@gmail.com> | 2018-09-26 16:10:55 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-09-26 16:10:55 -0400 |
| commit | cc866d138468f648033dcd1ae4a54ed0f6e78aea (patch) | |
| tree | f750182f357fe6648a314187adfa4a9bec73197e /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
| parent | 92dd496fb94385aa16adec75d6eb8bc3ef29c6b0 (diff) | |
| parent | ab65fde9f489ca32aa7bd3a7e7bcd1f92a61c0d1 (diff) | |
Merge pull request #1402 from ReinUsesLisp/asserts
video_core: Add asserts for CS, TFB and alpha testing
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 70fb54507..44850d193 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -450,6 +450,8 @@ void RasterizerOpenGL::DrawArrays() { SyncBlendState(); SyncLogicOpState(); SyncCullMode(); + SyncAlphaTest(); + SyncTransformFeedback(); // TODO(bunnei): Sync framebuffer_scale uniform here // TODO(bunnei): Sync scissorbox uniform(s) here @@ -883,4 +885,24 @@ void RasterizerOpenGL::SyncLogicOpState() { state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation); } +void RasterizerOpenGL::SyncAlphaTest() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + + // TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be + // implemented with a test+discard in fragment shaders. + if (regs.alpha_test_enabled != 0) { + LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented"); + UNREACHABLE(); + } +} + +void RasterizerOpenGL::SyncTransformFeedback() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + + if (regs.tfb_enabled != 0) { + LOG_CRITICAL(Render_OpenGL, "Transform feedbacks are not implemented"); + UNREACHABLE(); + } +} + } // namespace OpenGL |
