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authorbunnei <bunneidev@gmail.com>2016-02-04 00:03:20 -0500
committerbunnei <bunneidev@gmail.com>2016-02-05 17:20:23 -0500
commitaaa7beeda8be312294a32e620a172c33cb231866 (patch)
tree320f9eabc0af6556a74a2237f3462ef5c9490561 /src/video_core/renderer_opengl/gl_rasterizer.cpp
parent8e9318f20a6fbcd511cf0f1b06b041ea1663467f (diff)
renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 6ed67efeb..b7d19bf94 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -920,7 +920,7 @@ void RasterizerOpenGL::SyncGlobalAmbient() {
}
void RasterizerOpenGL::SyncLightingLUT(unsigned lut_index) {
- std::array<std::array<GLfloat, 4>, 256> new_data;
+ std::array<GLvec4, 256> new_data;
for (unsigned offset = 0; offset < new_data.size(); ++offset) {
new_data[offset][0] = Pica::g_state.lighting.luts[(lut_index * 4) + 0][offset].ToFloat();
@@ -969,7 +969,7 @@ void RasterizerOpenGL::SyncLightAmbient(int light_index) {
}
void RasterizerOpenGL::SyncLightPosition(int light_index) {
- std::array<GLfloat, 3> position = {
+ GLvec3 position = {
Pica::float16::FromRaw(Pica::g_state.regs.lighting.light[light_index].x).ToFloat32(),
Pica::float16::FromRaw(Pica::g_state.regs.lighting.light[light_index].y).ToFloat32(),
Pica::float16::FromRaw(Pica::g_state.regs.lighting.light[light_index].z).ToFloat32() };