diff options
| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-08-30 03:37:42 -0300 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-08-30 08:45:56 -0300 |
| commit | a1a5570e9735cb3ead0149b26d00eb4d6ade744f (patch) | |
| tree | a044f6116c24f0618f34c73154cd8c86e89711c7 /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
| parent | 58e9f78844168e2770bf0b43d6931569642f27fb (diff) | |
Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d29049508..80e773728 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -5,6 +5,8 @@ #include <cstring> #include <memory> +#include <glad/glad.h> + #include "common/color.h" #include "common/math_util.h" #include "common/microprofile.h" @@ -21,8 +23,6 @@ #include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/pica_to_gl.h" -#include "generated/gl_3_2_core.h" - static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) { return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace && stage.alpha_op == Pica::Regs::TevStageConfig::Operation::Replace && |
