diff options
| author | bunnei <bunneidev@gmail.com> | 2018-06-05 23:34:37 -0400 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2018-06-06 18:09:05 -0400 |
| commit | 4112aa68a673db4a8b73bc53270fdfa7f68532bf (patch) | |
| tree | 8b40b7928a58138b883236942d777651b5a9fe4c /src/video_core/renderer_opengl/gl_rasterizer.cpp | |
| parent | 6e386a334b0e61305c7473f2a4676292d0e289bc (diff) | |
gl_shader_gen: Add uniform handling for indirect const buffer access.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 0a33868b7..30be38dd4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -654,7 +654,16 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr buffer_draw_state.bindpoint = current_bindpoint + bindpoint; boost::optional<VAddr> addr = gpu.memory_manager->GpuToCpuAddress(buffer.address); - std::vector<u8> data(used_buffer.GetSize() * sizeof(float)); + + std::vector<u8> data; + if (used_buffer.IsIndirect()) { + // Buffer is accessed indirectly, so upload the entire thing + data.resize(buffer.size * sizeof(float)); + } else { + // Buffer is accessed directly, upload just what we use + data.resize(used_buffer.GetSize() * sizeof(float)); + } + Memory::ReadBlock(*addr, data.data(), data.size()); glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer_draw_state.ssbo); |
