aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl/gl_device.cpp
diff options
context:
space:
mode:
authorFernando S <fsahmkow27@gmail.com>2022-01-03 00:39:59 +0100
committerGitHub <noreply@github.com>2022-01-03 00:39:59 +0100
commitae7da0b12dd8aef115d741eb60d00ddf8ed357df (patch)
tree09d269fe3838d1f8aa5672d2af06cbeb9b45d81f /src/video_core/renderer_opengl/gl_device.cpp
parent214b9fc9a7749784915dad37f734e03b1db9912b (diff)
parent8c907c620d830bdaef30ff4316489443775b3ea4 (diff)
Merge pull request #7629 from ameerj/nv-driver-fixes
shaders: Add fixes for NVIDIA drivers 495+
Diffstat (limited to 'src/video_core/renderer_opengl/gl_device.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 0764ea6e0..e62912a22 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -182,17 +182,13 @@ Device::Device() {
shader_backend = Settings::ShaderBackend::GLSL;
}
- if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia &&
- !Settings::values.renderer_debug) {
+ if (shader_backend == Settings::ShaderBackend::GLSL && is_nvidia) {
const std::string_view driver_version = version.substr(13);
const int version_major =
std::atoi(driver_version.substr(0, driver_version.find(".")).data());
-
if (version_major >= 495) {
- LOG_WARNING(Render_OpenGL, "NVIDIA drivers 495 and later causes significant problems "
- "with yuzu. Forcing GLASM as a mitigation.");
- shader_backend = Settings::ShaderBackend::GLASM;
- use_assembly_shaders = true;
+ has_cbuf_ftou_bug = true;
+ has_bool_ref_bug = true;
}
}