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| author | bunnei <bunneidev@gmail.com> | 2019-07-22 11:12:55 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-07-22 11:12:55 -0400 |
| commit | f601f25bcc76f54ac0fa983cd74141bb075468de (patch) | |
| tree | f126d994a186281792f331928d5139f68f0bfec8 /src/video_core/rasterizer_interface.h | |
| parent | 27e10e0442dfd347387c6eaf148b27f5cc38bcaf (diff) | |
| parent | 2a4044a85877f6b1c3c91fcfe7242a162bee6ccb (diff) | |
Merge pull request #2734 from ReinUsesLisp/compute-shaders
gl_rasterizer: Implement compute shaders
Diffstat (limited to 'src/video_core/rasterizer_interface.h')
| -rw-r--r-- | src/video_core/rasterizer_interface.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 2b7367568..9881df0d5 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -34,6 +34,9 @@ public: /// Clear the current framebuffer virtual void Clear() = 0; + /// Dispatches a compute shader invocation + virtual void DispatchCompute(GPUVAddr code_addr) = 0; + /// Notify rasterizer that all caches should be flushed to Switch memory virtual void FlushAll() = 0; |
