diff options
| author | bunnei <bunneidev@gmail.com> | 2021-07-06 17:26:21 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-06 17:26:21 -0700 |
| commit | eb3cb3af353dd1d62b11a6032e35656153ecb505 (patch) | |
| tree | 239f6d2857bd4af68ed77b91639c1d7fce5934cb /src/video_core/rasterizer_interface.h | |
| parent | b07423f6e25b30eac037f2527c2d52e04b8f87c2 (diff) | |
| parent | c6a9e91784957877d86c50b1cf1807265fafe65a (diff) | |
Merge pull request #6497 from FernandoS27/scotty-doesnt-know
GPU Memory Manager - Correct handling of non continuous backing memory.
Diffstat (limited to 'src/video_core/rasterizer_interface.h')
| -rw-r--r-- | src/video_core/rasterizer_interface.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 07939432f..0cec4225b 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -87,6 +87,9 @@ public: /// Unmap memory range virtual void UnmapMemory(VAddr addr, u64 size) = 0; + /// Remap GPU memory range. This means underneath backing memory changed + virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0; + /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory /// and invalidated virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0; |
