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| author | bunnei <bunneidev@gmail.com> | 2020-05-03 02:43:18 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-03 02:43:18 -0400 |
| commit | 2aff0b473338655fba08f83c6a4c0af808b6d4a9 (patch) | |
| tree | aae207eac2560d76f835a0eba3511b36fcf4a571 /src/video_core/rasterizer_interface.h | |
| parent | a925ae79ff848b1f6f784e660ce59744667b50b7 (diff) | |
| parent | fe931ac9761a813c8e7d195cf99bf68ff324839c (diff) | |
Merge pull request #3808 from ReinUsesLisp/wait-for-idle
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
Diffstat (limited to 'src/video_core/rasterizer_interface.h')
| -rw-r--r-- | src/video_core/rasterizer_interface.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 603f61952..3cbdac8e7 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -80,6 +80,9 @@ public: /// and invalidated virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0; + /// Notify the host renderer to wait for previous primitive and compute operations. + virtual void WaitForIdle() = 0; + /// Notify the rasterizer to send all written commands to the host GPU. virtual void FlushCommands() = 0; |
