aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/primitive_assembly.cpp
diff options
context:
space:
mode:
authorYuri Kunde Schlesner <yuriks@yuriks.net>2016-09-21 11:29:48 -0700
committerGitHub <noreply@github.com>2016-09-21 11:29:48 -0700
commitd5d2ca8058a0f1c00ab7ca9fe2c058ba47546c0a (patch)
tree8a22ca73ff838f3f0090b29a548ae81087fc90ed /src/video_core/primitive_assembly.cpp
parent2a910a6d883f2227edc74aacf5b93a58a3dea07c (diff)
parent0e3f0120a8ec2996e73bb6b7b6c9d7531f7a7eb1 (diff)
Merge pull request #2086 from linkmauve/clang-format
Add clang-format as part of our {commit,travis}-time checks
Diffstat (limited to 'src/video_core/primitive_assembly.cpp')
-rw-r--r--src/video_core/primitive_assembly.cpp67
1 files changed, 32 insertions, 35 deletions
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index 68ea3c08a..be7377290 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -3,69 +3,66 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
-
#include "video_core/pica.h"
#include "video_core/primitive_assembly.h"
#include "video_core/shader/shader.h"
namespace Pica {
-template<typename VertexType>
+template <typename VertexType>
PrimitiveAssembler<VertexType>::PrimitiveAssembler(Regs::TriangleTopology topology)
- : topology(topology), buffer_index(0) {
-}
+ : topology(topology), buffer_index(0) {}
-template<typename VertexType>
-void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx, TriangleHandler triangle_handler)
-{
+template <typename VertexType>
+void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx,
+ TriangleHandler triangle_handler) {
switch (topology) {
- // TODO: Figure out what's different with TriangleTopology::Shader.
- case Regs::TriangleTopology::List:
- case Regs::TriangleTopology::Shader:
- if (buffer_index < 2) {
- buffer[buffer_index++] = vtx;
- } else {
- buffer_index = 0;
+ // TODO: Figure out what's different with TriangleTopology::Shader.
+ case Regs::TriangleTopology::List:
+ case Regs::TriangleTopology::Shader:
+ if (buffer_index < 2) {
+ buffer[buffer_index++] = vtx;
+ } else {
+ buffer_index = 0;
- triangle_handler(buffer[0], buffer[1], vtx);
- }
- break;
+ triangle_handler(buffer[0], buffer[1], vtx);
+ }
+ break;
- case Regs::TriangleTopology::Strip:
- case Regs::TriangleTopology::Fan:
- if (strip_ready)
- triangle_handler(buffer[0], buffer[1], vtx);
+ case Regs::TriangleTopology::Strip:
+ case Regs::TriangleTopology::Fan:
+ if (strip_ready)
+ triangle_handler(buffer[0], buffer[1], vtx);
- buffer[buffer_index] = vtx;
+ buffer[buffer_index] = vtx;
- strip_ready |= (buffer_index == 1);
+ strip_ready |= (buffer_index == 1);
- if (topology == Regs::TriangleTopology::Strip)
- buffer_index = !buffer_index;
- else if (topology == Regs::TriangleTopology::Fan)
- buffer_index = 1;
- break;
+ if (topology == Regs::TriangleTopology::Strip)
+ buffer_index = !buffer_index;
+ else if (topology == Regs::TriangleTopology::Fan)
+ buffer_index = 1;
+ break;
- default:
- LOG_ERROR(HW_GPU, "Unknown triangle topology %x:", (int)topology);
- break;
+ default:
+ LOG_ERROR(HW_GPU, "Unknown triangle topology %x:", (int)topology);
+ break;
}
}
-template<typename VertexType>
+template <typename VertexType>
void PrimitiveAssembler<VertexType>::Reset() {
buffer_index = 0;
strip_ready = false;
}
-template<typename VertexType>
+template <typename VertexType>
void PrimitiveAssembler<VertexType>::Reconfigure(Regs::TriangleTopology topology) {
Reset();
this->topology = topology;
}
// explicitly instantiate use cases
-template
-struct PrimitiveAssembler<Shader::OutputVertex>;
+template struct PrimitiveAssembler<Shader::OutputVertex>;
} // namespace