diff options
| author | Feng Chen <vonchenplus@gmail.com> | 2023-01-05 12:27:41 +0800 |
|---|---|---|
| committer | Feng Chen <vonchenplus@gmail.com> | 2023-01-05 12:41:28 +0800 |
| commit | 1e8cee2ddfeb87d4501f66197625a31c09b57e48 (patch) | |
| tree | 1a0a5c62497e765222354825bdea05b54398747e /src/video_core/host_shaders | |
| parent | b78328f19a54964ef6874281d1a4d6b6ad1c34d9 (diff) | |
video_core: Implement maxwell3d draw texture method
Diffstat (limited to 'src/video_core/host_shaders')
| -rw-r--r-- | src/video_core/host_shaders/blit_color_float.frag | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/video_core/host_shaders/blit_color_float.frag b/src/video_core/host_shaders/blit_color_float.frag new file mode 100644 index 000000000..c0c832296 --- /dev/null +++ b/src/video_core/host_shaders/blit_color_float.frag @@ -0,0 +1,13 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#version 450 + +layout(binding = 0) uniform sampler2D tex; + +layout(location = 0) in vec2 texcoord; +layout(location = 0) out vec4 color; + +void main() { + color = textureLod(tex, texcoord, 0); +} |
