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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-12-30 01:59:12 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-12-30 01:59:12 -0300 |
| commit | 64fbf319f1d4103531c0d8aecaa330346a9ecc81 (patch) | |
| tree | e9f3b30e5b52e14c58b91cd36e3fae476f05573f /src/video_core/host_shaders/vulkan_present.vert | |
| parent | 82b7daed9cc119d1cb373e73ba3240a2e085f3eb (diff) | |
host_shaders: Add shaders to present to the swapchain
Diffstat (limited to 'src/video_core/host_shaders/vulkan_present.vert')
| -rw-r--r-- | src/video_core/host_shaders/vulkan_present.vert | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/video_core/host_shaders/vulkan_present.vert b/src/video_core/host_shaders/vulkan_present.vert new file mode 100644 index 000000000..00b868958 --- /dev/null +++ b/src/video_core/host_shaders/vulkan_present.vert @@ -0,0 +1,19 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#version 460 core + +layout (location = 0) in vec2 vert_position; +layout (location = 1) in vec2 vert_tex_coord; + +layout (location = 0) out vec2 frag_tex_coord; + +layout (set = 0, binding = 0) uniform MatrixBlock { + mat4 modelview_matrix; +}; + +void main() { + gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0); + frag_tex_coord = vert_tex_coord; +} |
