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| author | bunnei <bunneidev@gmail.com> | 2020-12-29 23:20:09 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-29 23:20:09 -0800 |
| commit | d5fe722a30947c5c808717ad8940077e95a3a81c (patch) | |
| tree | f6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/host_shaders/vulkan_present.frag | |
| parent | 85cfd96f62177338de78d5ca6d7fa4eda0a3728b (diff) | |
| parent | 9764c13d6d2977903f407761b27d847c0056e1c4 (diff) | |
Merge pull request #4967 from ReinUsesLisp/new-texcache
video_core/texture_cache: Rewrite the texture cache
Diffstat (limited to 'src/video_core/host_shaders/vulkan_present.frag')
| -rw-r--r-- | src/video_core/host_shaders/vulkan_present.frag | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/video_core/host_shaders/vulkan_present.frag b/src/video_core/host_shaders/vulkan_present.frag new file mode 100644 index 000000000..0979ff3e6 --- /dev/null +++ b/src/video_core/host_shaders/vulkan_present.frag @@ -0,0 +1,15 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#version 460 core + +layout (location = 0) in vec2 frag_tex_coord; + +layout (location = 0) out vec4 color; + +layout (binding = 1) uniform sampler2D color_texture; + +void main() { + color = texture(color_texture, frag_tex_coord); +} |
