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authorbunnei <bunneidev@gmail.com>2020-12-29 23:20:09 -0800
committerGitHub <noreply@github.com>2020-12-29 23:20:09 -0800
commitd5fe722a30947c5c808717ad8940077e95a3a81c (patch)
treef6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/host_shaders/vulkan_present.frag
parent85cfd96f62177338de78d5ca6d7fa4eda0a3728b (diff)
parent9764c13d6d2977903f407761b27d847c0056e1c4 (diff)
Merge pull request #4967 from ReinUsesLisp/new-texcache
video_core/texture_cache: Rewrite the texture cache
Diffstat (limited to 'src/video_core/host_shaders/vulkan_present.frag')
-rw-r--r--src/video_core/host_shaders/vulkan_present.frag15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/video_core/host_shaders/vulkan_present.frag b/src/video_core/host_shaders/vulkan_present.frag
new file mode 100644
index 000000000..0979ff3e6
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_present.frag
@@ -0,0 +1,15 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 460 core
+
+layout (location = 0) in vec2 frag_tex_coord;
+
+layout (location = 0) out vec4 color;
+
+layout (binding = 1) uniform sampler2D color_texture;
+
+void main() {
+ color = texture(color_texture, frag_tex_coord);
+}