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| author | bunnei <bunneidev@gmail.com> | 2020-08-26 22:57:39 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-26 22:57:39 -0400 |
| commit | 1bb8c27a70657eb36cc6b4860f9285cbff736a00 (patch) | |
| tree | 5fbdf8680a0fe31b95c1f6be00fdb5548086011e /src/video_core/host_shaders/StringShaderHeader.cmake | |
| parent | 1e2a92918b0dea7867c5fcb8adba1a139afe6c22 (diff) | |
| parent | 91df2beee394afc17f379511007a7b26b911278f (diff) | |
Merge pull request #4569 from ReinUsesLisp/glsl-cmake
video_core/host_shaders: Add CMake integration for string shaders
Diffstat (limited to 'src/video_core/host_shaders/StringShaderHeader.cmake')
| -rw-r--r-- | src/video_core/host_shaders/StringShaderHeader.cmake | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake new file mode 100644 index 000000000..368bce0ed --- /dev/null +++ b/src/video_core/host_shaders/StringShaderHeader.cmake @@ -0,0 +1,11 @@ +set(SOURCE_FILE ${CMAKE_ARGV3}) +set(HEADER_FILE ${CMAKE_ARGV4}) +set(INPUT_FILE ${CMAKE_ARGV5}) + +get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME) +string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME}) +string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME) + +file(READ ${SOURCE_FILE} CONTENTS) + +configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY) |
