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| author | bunnei <bunneidev@gmail.com> | 2019-10-16 10:34:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-10-16 10:34:48 -0400 |
| commit | ef9b31783d2c6af6ec21e5a8a4a9de4e340295c7 (patch) | |
| tree | ccf16ff57bd3213bd364c6d96e1e702fe9e961a0 /src/video_core/gpu_thread.h | |
| parent | 60315060b189e291e78ce190473f267208202593 (diff) | |
| parent | cfc2f30dc409cbbb36c19c74a98f3017e6d722f2 (diff) | |
Merge pull request #2912 from FernandoS27/async-fixes
General fixes to Async GPU
Diffstat (limited to 'src/video_core/gpu_thread.h')
| -rw-r--r-- | src/video_core/gpu_thread.h | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 3ae0ec9f3..08dc96bb3 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -21,9 +21,6 @@ class DmaPusher; namespace Core { class System; -namespace Timing { -struct EventType; -} // namespace Timing } // namespace Core namespace VideoCommon::GPUThread { @@ -89,8 +86,6 @@ struct CommandDataContainer { struct SynchState final { std::atomic_bool is_running{true}; - void WaitForSynchronization(u64 fence); - using CommandQueue = Common::SPSCQueue<CommandDataContainer>; CommandQueue queue; u64 last_fence{}; @@ -121,6 +116,9 @@ public: /// Notify rasterizer that any caches of the specified region should be flushed and invalidated void FlushAndInvalidateRegion(CacheAddr addr, u64 size); + // Wait until the gpu thread is idle. + void WaitIdle() const; + private: /// Pushes a command to be executed by the GPU thread u64 PushCommand(CommandData&& command_data); @@ -128,7 +126,6 @@ private: private: SynchState state; Core::System& system; - Core::Timing::EventType* synchronization_event{}; std::thread thread; std::thread::id thread_id; }; |
