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| author | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2020-04-09 17:59:21 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-09 17:59:21 -0300 |
| commit | 36f607217fa9172d2e1b76e327fdb03b0498ae4d (patch) | |
| tree | 523309af11b2e7f47f3f6060fad1d86e9d446206 /src/video_core/gpu_thread.h | |
| parent | b96fd0bd0e562770399441c8164069d2437f00e7 (diff) | |
| parent | 7cd6daf11524268afad1fc51af849d91cf7df01b (diff) | |
Merge pull request #3610 from FernandoS27/gpu-caches
Refactor all the GPU Caches to use VAddr for cache addressing
Diffstat (limited to 'src/video_core/gpu_thread.h')
| -rw-r--r-- | src/video_core/gpu_thread.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index be36c580e..cd74ad330 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -47,26 +47,26 @@ struct SwapBuffersCommand final { /// Command to signal to the GPU thread to flush a region struct FlushRegionCommand final { - explicit constexpr FlushRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {} + explicit constexpr FlushRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {} - CacheAddr addr; + VAddr addr; u64 size; }; /// Command to signal to the GPU thread to invalidate a region struct InvalidateRegionCommand final { - explicit constexpr InvalidateRegionCommand(CacheAddr addr, u64 size) : addr{addr}, size{size} {} + explicit constexpr InvalidateRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {} - CacheAddr addr; + VAddr addr; u64 size; }; /// Command to signal to the GPU thread to flush and invalidate a region struct FlushAndInvalidateRegionCommand final { - explicit constexpr FlushAndInvalidateRegionCommand(CacheAddr addr, u64 size) + explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {} - CacheAddr addr; + VAddr addr; u64 size; }; @@ -111,13 +111,13 @@ public: void SwapBuffers(const Tegra::FramebufferConfig* framebuffer); /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory - void FlushRegion(CacheAddr addr, u64 size); + void FlushRegion(VAddr addr, u64 size); /// Notify rasterizer that any caches of the specified region should be invalidated - void InvalidateRegion(CacheAddr addr, u64 size); + void InvalidateRegion(VAddr addr, u64 size); /// Notify rasterizer that any caches of the specified region should be flushed and invalidated - void FlushAndInvalidateRegion(CacheAddr addr, u64 size); + void FlushAndInvalidateRegion(VAddr addr, u64 size); // Wait until the gpu thread is idle. void WaitIdle() const; |
