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| author | bunnei <bunneidev@gmail.com> | 2020-12-30 22:06:05 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-30 22:06:05 -0800 |
| commit | 25d607f5f63929369fb74f386a920b69bb24f442 (patch) | |
| tree | 9ee5a023f033d99561a0358c5c71aeecc92c9d64 /src/video_core/gpu_thread.h | |
| parent | 53e49e536004eb983fbd3acea96ad57e3c3f7d4b (diff) | |
| parent | 82e0eeed21d34accb5f69f7436b2d525b701e68e (diff) | |
Merge pull request #5208 from bunnei/service-threads
Service threads
Diffstat (limited to 'src/video_core/gpu_thread.h')
| -rw-r--r-- | src/video_core/gpu_thread.h | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index f1c52cd9e..2775629e7 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -10,8 +10,9 @@ #include <optional> #include <thread> #include <variant> + #include "common/threadsafe_queue.h" -#include "video_core/gpu.h" +#include "video_core/framebuffer_config.h" namespace Tegra { struct FramebufferConfig; @@ -25,6 +26,10 @@ class GraphicsContext; class System; } // namespace Core +namespace VideoCore { +class RendererBase; +} // namespace VideoCore + namespace VideoCommon::GPUThread { /// Command to signal to the GPU thread that processing has ended @@ -112,7 +117,7 @@ struct SynchState final { /// Class used to manage the GPU thread class ThreadManager final { public: - explicit ThreadManager(Core::System& system_); + explicit ThreadManager(Core::System& system_, bool is_async_); ~ThreadManager(); /// Creates and starts the GPU thread. @@ -150,6 +155,7 @@ private: Core::System& system; std::thread thread; std::thread::id thread_id; + const bool is_async; }; } // namespace VideoCommon::GPUThread |
