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authorbunnei <bunneidev@gmail.com>2022-06-11 00:07:18 -0700
committerGitHub <noreply@github.com>2022-06-11 00:07:18 -0700
commit5282efac1b2a875ab3ea81b4ea21efdcac4e8d51 (patch)
treead7c5cde266ba8d9cf80305b88e46689491dab3a /src/video_core/gpu_thread.cpp
parentae83d5c6d30b9835bd642abcf3f037191f70d001 (diff)
parent4dd6bcd2063909359b08771465c3641876ddf138 (diff)
Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r--src/video_core/gpu_thread.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index b79a73132..8479dc6d2 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -31,7 +31,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
- CommandDataContainer next = state.queue.PopWait(stop_token);
+ CommandDataContainer next;
+ state.queue.Pop(next, stop_token);
if (stop_token.stop_requested()) {
break;
}