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| author | Morph <39850852+Morph1984@users.noreply.github.com> | 2023-03-05 22:27:03 -0500 |
|---|---|---|
| committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2023-03-07 21:17:46 -0500 |
| commit | 3053a6237525ae870791eff480812016a3d4ec1e (patch) | |
| tree | c746dd30ed544deee05a9a7da9f744a98a317b61 /src/video_core/gpu_thread.cpp | |
| parent | d718eab351292e3c4d168738f9cd543044c335bc (diff) | |
core: Promote CPU/GPU threads to time critical
And also demote Audren and CoreTiming to High thread priority.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
| -rw-r--r-- | src/video_core/gpu_thread.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 9c103c0d4..050b11874 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -25,7 +25,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system, SCOPE_EXIT({ MicroProfileOnThreadExit(); }); Common::SetCurrentThreadName(name.c_str()); - Common::SetCurrentThreadPriority(Common::ThreadPriority::High); + Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical); system.RegisterHostThread(); auto current_context = context.Acquire(); |
