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| author | bunnei <bunneidev@gmail.com> | 2022-04-08 14:01:42 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-08 14:01:42 -0700 |
| commit | 04efd729d6b86b133d1ccacfcab77235e247f766 (patch) | |
| tree | 2a896020311d81e739adf0d2803d589f88ece313 /src/video_core/gpu_thread.cpp | |
| parent | 21359936b84b30b7b83de31d86ee2bbe0bc668d3 (diff) | |
| parent | d79274a5d973f6000e20df6261d7624c89cbff59 (diff) | |
Merge pull request #8169 from merryhime/scoped_lock
Replace lock_guard with scoped_lock
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
| -rw-r--r-- | src/video_core/gpu_thread.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 9547f277a..4e8999915 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -56,7 +56,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system, if (next.block) { // We have to lock the write_lock to ensure that the condition_variable wait not get a // race between the check and the lock itself. - std::lock_guard lk(state.write_lock); + std::scoped_lock lk{state.write_lock}; state.cv.notify_all(); } } |
