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authorbunnei <bunneidev@gmail.com>2019-02-08 23:21:53 -0500
committerbunnei <bunneidev@gmail.com>2019-03-06 21:48:57 -0500
commitaaa373585cd55bd03fcc589d2ad9f749e2cb99d4 (patch)
tree1da617fd05d84d59910d585a6b01af2c89f3ed36 /src/video_core/gpu_asynch.h
parent7b574f406b25c02a0e0efd8b7ec13d68ecb55497 (diff)
gpu: Refactor a/synchronous implementations into their own classes.
Diffstat (limited to 'src/video_core/gpu_asynch.h')
-rw-r--r--src/video_core/gpu_asynch.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
new file mode 100644
index 000000000..58046f3e9
--- /dev/null
+++ b/src/video_core/gpu_asynch.h
@@ -0,0 +1,37 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "video_core/gpu.h"
+#include "video_core/gpu_thread.h"
+
+namespace VideoCore {
+class RendererBase;
+} // namespace VideoCore
+
+namespace VideoCommon {
+
+namespace GPUThread {
+class ThreadManager;
+} // namespace GPUThread
+
+/// Implementation of GPU interface that runs the GPU asynchronously
+class GPUAsynch : public Tegra::GPU {
+public:
+ explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
+ ~GPUAsynch();
+
+ void PushGPUEntries(Tegra::CommandList&& entries) override;
+ void SwapBuffers(
+ std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
+ void FlushRegion(VAddr addr, u64 size) override;
+ void InvalidateRegion(VAddr addr, u64 size) override;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
+
+private:
+ GPUThread::ThreadManager gpu_thread;
+};
+
+} // namespace VideoCommon