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authorbunnei <bunneidev@gmail.com>2018-07-02 21:24:43 -0400
committerGitHub <noreply@github.com>2018-07-02 21:24:43 -0400
commit92c713506542d5e628a5495943792b11e8de5c20 (patch)
tree1b46282f09e46b163be059965aaf1dc410ba1be4 /src/video_core/gpu.h
parent055f1546d7d69fdcc06693847aeddda30535b283 (diff)
parenta6d4903aaff4633bcd5a39ca79ea368f86bc3ce5 (diff)
Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index d0a4ac267..cc5ca656e 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -24,6 +24,15 @@ enum class RenderTargetFormat : u32 {
R11G11B10_FLOAT = 0xE0,
};
+enum class DepthFormat : u32 {
+ Z32_FLOAT = 0xA,
+ Z16_UNORM = 0x13,
+ S8_Z24_UNORM = 0x14,
+ Z24_X8_UNORM = 0x15,
+ Z24_S8_UNORM = 0x16,
+ Z24_C8_UNORM = 0x18,
+};
+
/// Returns the number of bytes per pixel of each rendertarget format.
u32 RenderTargetBytesPerPixel(RenderTargetFormat format);