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authorbunnei <bunneidev@gmail.com>2020-07-18 00:48:27 -0400
committerGitHub <noreply@github.com>2020-07-18 00:48:27 -0400
commit90cbcaa44a3901a832556258b5b97d8d7de34ca9 (patch)
tree570ff95dae035757fb2831804aae4f4ca681d354 /src/video_core/gpu.h
parent821d295f24136b7550fde1376810ca3756a58403 (diff)
parent967307d3beb59b64e40c4b3f44ed839d87325e5c (diff)
Merge pull request #4273 from ogniK5377/async-shaders-prod
video_core: Add asynchronous shader decompilation and compilation
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 2c42483bd..8d04d9fd9 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -33,6 +33,7 @@ class System;
namespace VideoCore {
class RendererBase;
+class ShaderNotify;
} // namespace VideoCore
namespace Tegra {
@@ -207,6 +208,14 @@ public:
return *renderer;
}
+ VideoCore::ShaderNotify& ShaderNotify() {
+ return *shader_notify;
+ }
+
+ const VideoCore::ShaderNotify& ShaderNotify() const {
+ return *shader_notify;
+ }
+
// Waits for the GPU to finish working
virtual void WaitIdle() const = 0;
@@ -347,6 +356,8 @@ private:
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
/// Inline memory engine
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
+ /// Shader build notifier
+ std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};