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authorbunnei <bunneidev@gmail.com>2020-02-01 20:41:40 -0500
committerGitHub <noreply@github.com>2020-02-01 20:41:40 -0500
commitb5bbe7e752d5d36839a86638bfaa4b4c348497cd (patch)
treeb16b3f8ce5ec6233f9f822ad56418d74f0cd47ae /src/video_core/engines/maxwell_3d.cpp
parent2916c1bc2588cc189080dc87818f57875ae1d4a4 (diff)
parentbb8eb15d392d69693f8cda0427669d011e23db97 (diff)
Merge pull request #3282 from FernandoS27/indexed-samplers
Partially implement Indexed samplers in general and specific code in GLSL
Diffstat (limited to 'src/video_core/engines/maxwell_3d.cpp')
-rw-r--r--src/video_core/engines/maxwell_3d.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 58dfa8033..7cea146f0 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -784,4 +784,12 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
return result;
}
+VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() {
+ return rasterizer.AccessGuestDriverProfile();
+}
+
+const VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() const {
+ return rasterizer.AccessGuestDriverProfile();
+}
+
} // namespace Tegra::Engines