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authorbunnei <bunneidev@gmail.com>2019-07-26 14:26:44 -0400
committerGitHub <noreply@github.com>2019-07-26 14:26:44 -0400
commit52f54c728d9691f113f0736fab8fbc60b408dceb (patch)
treee02db0d667f818aacbd27e54927ef91e875eb2c2 /src/video_core/engines/maxwell_3d.cpp
parentb0ff3179ef8f4ebb6ccd2bdc9bccc64e3212edee (diff)
parent0fc98958a3efdc30e2d6ece5a2654df0987ce7ac (diff)
Merge pull request #2592 from FernandoS27/sync1
Implement GPU Synchronization Mechanisms & Correct NVFlinger
Diffstat (limited to 'src/video_core/engines/maxwell_3d.cpp')
-rw-r--r--src/video_core/engines/maxwell_3d.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 74c46ec04..125c53360 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -525,8 +525,9 @@ void Maxwell3D::ProcessSyncPoint() {
const u32 sync_point = regs.sync_info.sync_point.Value();
const u32 increment = regs.sync_info.increment.Value();
const u32 cache_flush = regs.sync_info.unknown.Value();
- LOG_DEBUG(HW_GPU, "Syncpoint set {}, increment: {}, unk: {}", sync_point, increment,
- cache_flush);
+ if (increment) {
+ system.GPU().IncrementSyncPoint(sync_point);
+ }
}
void Maxwell3D::DrawArrays() {