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| author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-02-18 13:24:38 -0400 |
|---|---|---|
| committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-22 11:36:14 -0400 |
| commit | 4adfc9bb0870296b372dc96296436538d6aa6c32 (patch) | |
| tree | df7dac8d36ec4a4a9c89ed6512eeb4372af4289c /src/video_core/engines/maxwell_3d.cpp | |
| parent | a081a7c8558500249f4871f3a1b8c9046cb1b6f1 (diff) | |
Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
Diffstat (limited to 'src/video_core/engines/maxwell_3d.cpp')
| -rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index cff90bc1d..a7e951433 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -410,7 +410,6 @@ void Maxwell3D::ProcessQueryGet() { StampQueryResult(regs.query.query_sequence, regs.query.query_get.short_query == 0); } break; - } case Regs::QueryOperation::Acquire: // TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that // matches the current payload. |
