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authorbunnei <bunneidev@gmail.com>2019-03-16 00:05:24 -0400
committerGitHub <noreply@github.com>2019-03-16 00:05:24 -0400
commit47b622825ca0ff664044abdf2d64a141452a8d1c (patch)
treeff18141caee2b1a460e6d5e22283e78c073880b0 /src/video_core/engines/kepler_memory.cpp
parent06ac6460d31036dddf7e4ae12355391035cc30ca (diff)
parent2eaf6c41a4686028c0abc84d1be6fd48a67cf49f (diff)
Merge pull request #2237 from bunnei/cache-host-addr
gpu: Use host address for caching instead of guest address.
Diffstat (limited to 'src/video_core/engines/kepler_memory.cpp')
-rw-r--r--src/video_core/engines/kepler_memory.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index aae2a4019..daefa43a6 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -9,6 +9,7 @@
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_base.h"
namespace Tegra::Engines {
@@ -48,7 +49,8 @@ void KeplerMemory::ProcessData(u32 data) {
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
// We do this before actually writing the new data because the destination address might contain
// a dirty surface that will have to be written back to memory.
- Core::System::GetInstance().GPU().InvalidateRegion(*dest_address, sizeof(u32));
+ system.Renderer().Rasterizer().InvalidateRegion(ToCacheAddr(Memory::GetPointer(*dest_address)),
+ sizeof(u32));
Memory::Write32(*dest_address, data);
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();