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authorbunnei <bunneidev@gmail.com>2020-06-13 13:48:27 -0400
committerGitHub <noreply@github.com>2020-06-13 13:48:27 -0400
commitc2ea1e1bcb88f8e307e54cf588829a516b40258e (patch)
tree3975cb756ef9d289cc13f3f6dc2a302dacc2c758 /src/video_core/engines/kepler_compute.cpp
parent563388756951e06a2eeb4fa1e8c806993f34f4a9 (diff)
parent5b2b6d594c6cfa77c3fb92faee63ad524bfe7204 (diff)
Merge pull request #4049 from ReinUsesLisp/separate-samplers
shader/texture: Join separate image and sampler pairs offline
Diffstat (limited to 'src/video_core/engines/kepler_compute.cpp')
-rw-r--r--src/video_core/engines/kepler_compute.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp
index f6237fc6a..a82b06a38 100644
--- a/src/video_core/engines/kepler_compute.cpp
+++ b/src/video_core/engines/kepler_compute.cpp
@@ -92,8 +92,11 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
ASSERT(stage == ShaderType::Compute);
const auto& tex_info_buffer = launch_description.const_buffer_config[const_buffer];
const GPUVAddr tex_info_address = tex_info_buffer.Address() + offset;
+ return AccessSampler(memory_manager.Read<u32>(tex_info_address));
+}
- const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
+SamplerDescriptor KeplerCompute::AccessSampler(u32 handle) const {
+ const Texture::TextureHandle tex_handle{handle};
const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());