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authorbunnei <bunneidev@gmail.com>2020-12-05 00:48:08 -0800
committerGitHub <noreply@github.com>2020-12-05 00:48:08 -0800
commite6a896c4bdf9cc47c2002c115c9ff280e540fd1b (patch)
treee5cd397cb3a11f1529f38ed8fa0a0185d07becaa /src/video_core/dma_pusher.cpp
parent63419e144ffeeb30220bacd6307360c76b4363f1 (diff)
parent677a8b208d47d0d2397197ce74c7039a8ea79d20 (diff)
Merge pull request #5124 from lioncash/video-shadow
video_core: Resolve more variable shadowing scenarios
Diffstat (limited to 'src/video_core/dma_pusher.cpp')
-rw-r--r--src/video_core/dma_pusher.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index d8801b1f5..2c8b20024 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -13,7 +13,7 @@
namespace Tegra {
-DmaPusher::DmaPusher(Core::System& system, GPU& gpu) : gpu{gpu}, system{system} {}
+DmaPusher::DmaPusher(Core::System& system_, GPU& gpu_) : gpu{gpu_}, system{system_} {}
DmaPusher::~DmaPusher() = default;
@@ -152,7 +152,12 @@ void DmaPusher::SetState(const CommandHeader& command_header) {
void DmaPusher::CallMethod(u32 argument) const {
if (dma_state.method < non_puller_methods) {
- gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
+ gpu.CallMethod(GPU::MethodCall{
+ dma_state.method,
+ argument,
+ dma_state.subchannel,
+ dma_state.method_count,
+ });
} else {
subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument,
dma_state.is_last_call);