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authorbunnei <bunneidev@gmail.com>2021-02-12 22:22:18 -0800
committerGitHub <noreply@github.com>2021-02-12 22:22:18 -0800
commitd3c7a7e7cf4bcabb171c98fe55e6e0291f8ee980 (patch)
tree5c900d10847e1768a4951c1e6bec35f2618b5991 /src/video_core/dma_pusher.cpp
parentc86d770af945888c42e45eee2101ea7e0a39fd68 (diff)
parent13becdf18adebdcb8ac2d27c693ec729727057f5 (diff)
Merge pull request #5741 from ReinUsesLisp/new-bufcache
video_core: Reimplement the buffer cache
Diffstat (limited to 'src/video_core/dma_pusher.cpp')
-rw-r--r--src/video_core/dma_pusher.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 2c8b20024..8b33c04ab 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -23,8 +23,6 @@ void DmaPusher::DispatchCalls() {
MICROPROFILE_SCOPE(DispatchCalls);
gpu.SyncGuestHost();
- // On entering GPU code, assume all memory may be touched by the ARM core.
- gpu.Maxwell3D().OnMemoryWrite();
dma_pushbuffer_subindex = 0;