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authorbunnei <bunneidev@gmail.com>2020-04-22 22:09:38 -0400
committerGitHub <noreply@github.com>2020-04-22 22:09:38 -0400
commitbf2ddb8fd5feaeaf2806fe102de8e3089f893137 (patch)
treeb97d388da23608c00808b6662e3c0564fc4f6d59 /src/video_core/dma_pusher.cpp
parent2c806c5fd33054d5e8d667d251899696472a2381 (diff)
parentc043ac4f139be7cbf5b7edbf050aa84e1896f75d (diff)
Merge pull request #3677 from FernandoS27/better-sync
Introduce Predictive Flushing and Improve ASYNC GPU
Diffstat (limited to 'src/video_core/dma_pusher.cpp')
-rw-r--r--src/video_core/dma_pusher.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 0b77afc71..324dafdcd 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -21,6 +21,7 @@ MICROPROFILE_DEFINE(DispatchCalls, "GPU", "Execute command buffer", MP_RGB(128,
void DmaPusher::DispatchCalls() {
MICROPROFILE_SCOPE(DispatchCalls);
+ gpu.SyncGuestHost();
// On entering GPU code, assume all memory may be touched by the ARM core.
gpu.Maxwell3D().OnMemoryWrite();
@@ -32,6 +33,8 @@ void DmaPusher::DispatchCalls() {
}
}
gpu.FlushCommands();
+ gpu.SyncGuestHost();
+ gpu.OnCommandListEnd();
}
bool DmaPusher::Step() {