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authorbunnei <bunneidev@gmail.com>2020-12-29 23:20:09 -0800
committerGitHub <noreply@github.com>2020-12-29 23:20:09 -0800
commitd5fe722a30947c5c808717ad8940077e95a3a81c (patch)
treef6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/delayed_destruction_ring.h
parent85cfd96f62177338de78d5ca6d7fa4eda0a3728b (diff)
parent9764c13d6d2977903f407761b27d847c0056e1c4 (diff)
Merge pull request #4967 from ReinUsesLisp/new-texcache
video_core/texture_cache: Rewrite the texture cache
Diffstat (limited to 'src/video_core/delayed_destruction_ring.h')
-rw-r--r--src/video_core/delayed_destruction_ring.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/video_core/delayed_destruction_ring.h b/src/video_core/delayed_destruction_ring.h
new file mode 100644
index 000000000..4f1d29c04
--- /dev/null
+++ b/src/video_core/delayed_destruction_ring.h
@@ -0,0 +1,32 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <utility>
+#include <vector>
+
+namespace VideoCommon {
+
+/// Container to push objects to be destroyed a few ticks in the future
+template <typename T, size_t TICKS_TO_DESTROY>
+class DelayedDestructionRing {
+public:
+ void Tick() {
+ index = (index + 1) % TICKS_TO_DESTROY;
+ elements[index].clear();
+ }
+
+ void Push(T&& object) {
+ elements[index].push_back(std::move(object));
+ }
+
+private:
+ size_t index = 0;
+ std::array<std::vector<T>, TICKS_TO_DESTROY> elements;
+};
+
+} // namespace VideoCommon