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authorliamwhite <liamwhite@users.noreply.github.com>2024-02-26 12:44:46 -0500
committerGitHub <noreply@github.com>2024-02-26 12:44:46 -0500
commitce62fa6f7b660614e28631f71dfa34e7487aec7f (patch)
treee8621bebad95bfd2d98147b125395f3545cb2627 /src/video_core/control/channel_state.h
parentf9bfdb15559c7ce447151162af61cc69efcbec01 (diff)
parent25c3bbba0e46d3a3e8648a310e83c3facdb02a5f (diff)
Merge pull request #13149 from liamwhite/per-channel-program
video_core: make gpu context aware of rendering program
Diffstat (limited to 'src/video_core/control/channel_state.h')
-rw-r--r--src/video_core/control/channel_state.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/control/channel_state.h b/src/video_core/control/channel_state.h
index 3a7b9872c..b385f4939 100644
--- a/src/video_core/control/channel_state.h
+++ b/src/video_core/control/channel_state.h
@@ -40,11 +40,12 @@ struct ChannelState {
ChannelState(ChannelState&& other) noexcept = default;
ChannelState& operator=(ChannelState&& other) noexcept = default;
- void Init(Core::System& system, GPU& gpu);
+ void Init(Core::System& system, GPU& gpu, u64 program_id);
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
s32 bind_id = -1;
+ u64 program_id = 0;
/// 3D engine
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
/// 2D engine