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| author | bunnei <bunneidev@gmail.com> | 2018-04-24 23:22:24 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-04-24 23:22:24 -0400 |
| commit | ea3151f475e170eaaec3ded306a0fe5c1e5944db (patch) | |
| tree | 6f7e127c4f58de6071d9a7dbd2af464dbbd14b9b /src/video_core/command_processor.cpp | |
| parent | 6c9ca8cbca1502346c0d22e141f21054087e6a96 (diff) | |
| parent | c30cd898fc122d1277583c5165d622e323faad07 (diff) | |
Merge pull request #388 from bunnei/refactor-rasterizer-cache
Refactor rasterizer cache
Diffstat (limited to 'src/video_core/command_processor.cpp')
| -rw-r--r-- | src/video_core/command_processor.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index d4cdb4ab2..2c04daba3 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -90,11 +90,9 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) } void GPU::ProcessCommandList(GPUVAddr address, u32 size) { - // TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an - // application VAddr. - const VAddr head_address = memory_manager->PhysicalToVirtualAddress(address); - VAddr current_addr = head_address; - while (current_addr < head_address + size * sizeof(CommandHeader)) { + const boost::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address); + VAddr current_addr = *head_address; + while (current_addr < *head_address + size * sizeof(CommandHeader)) { const CommandHeader header = {Memory::Read32(current_addr)}; current_addr += sizeof(u32); |
