diff options
| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-12-18 17:25:03 -0800 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-01-29 21:31:37 -0800 |
| commit | 335df895b9f9e9760ed5cd0d6dfaea8befb94dac (patch) | |
| tree | 6cd8e76d529d5b4af5f87ef63f617941ced77f3e /src/video_core/command_processor.cpp | |
| parent | fccb28d2e9f2f813230912e5cf1fea7f352797c7 (diff) | |
VideoCore: Consistently use shader configuration to load attributes
Diffstat (limited to 'src/video_core/command_processor.cpp')
| -rw-r--r-- | src/video_core/command_processor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 27b7a023f..fef0b4ceb 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -151,7 +151,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, static_cast<void*>(&immediate_input)); Shader::UnitState shader_unit; - shader_unit.LoadInput(immediate_input, regs.vs.max_input_attribute_index + 1); + shader_unit.LoadInput(regs.vs, immediate_input); shader_engine->Run(g_state.vs, shader_unit); auto output_vertex = Shader::OutputVertex::FromRegisters( shader_unit.registers.output, regs, regs.vs.output_mask); @@ -288,7 +288,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { if (g_debug_context) g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, (void*)&input); - shader_unit.LoadInput(input, loader.GetNumTotalAttributes()); + shader_unit.LoadInput(regs.vs, input); shader_engine->Run(g_state.vs, shader_unit); // Retrieve vertex from register data |
