diff options
| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2016-12-16 22:30:00 -0800 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-01-25 18:53:23 -0800 |
| commit | 1e1f9398176e4f1ec608f31f22a576c749a0a723 (patch) | |
| tree | 1c2ced663dcfe434ae0750f0ca64590c1f1dba5f /src/video_core/command_processor.cpp | |
| parent | e3caf669b05bc0727053885ee7e6e5c78d655df4 (diff) | |
VideoCore/Shader: Use only entry_point as ShaderSetup param
This removes all implicit dependency of ShaderState on global PICA
state.
Diffstat (limited to 'src/video_core/command_processor.cpp')
| -rw-r--r-- | src/video_core/command_processor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 36f72393b..fc224c6f2 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -150,7 +150,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, static_cast<void*>(&immediate_input)); shader_unit.LoadInputVertex(immediate_input, regs.vs.num_input_attributes + 1); - g_state.vs.Run(shader_unit); + g_state.vs.Run(shader_unit, regs.vs.main_offset); Shader::OutputVertex output_vertex = shader_unit.output_registers.ToVertex(regs.vs); @@ -285,7 +285,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, (void*)&input); shader_unit.LoadInputVertex(input, loader.GetNumTotalAttributes()); - g_state.vs.Run(shader_unit); + g_state.vs.Run(shader_unit, regs.vs.main_offset); // Retrieve vertex from register data output_vertex = shader_unit.output_registers.ToVertex(regs.vs); |
