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authorLioncash <mathew1800@gmail.com>2020-12-07 00:41:47 -0500
committerLioncash <mathew1800@gmail.com>2020-12-07 00:41:50 -0500
commit4c5f5c9bf301d3626df104dbed6fed6f115cedc8 (patch)
tree968245c43735e546fff2a8c7dcecfe653dee33fd /src/video_core/command_classes
parent8a00a0ade66c1bf017bded5aa6a5947fce3c15f5 (diff)
video_core: Remove unnecessary enum class casting in logging messages
fmt now automatically prints the numeric value of an enum class member by default, so we don't need to use casts any more. Reduces the line noise a bit.
Diffstat (limited to 'src/video_core/command_classes')
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp4
-rw-r--r--src/video_core/command_classes/vic.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index f547f5bd4..39bc923a5 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -44,7 +44,7 @@ Codec::~Codec() {
}
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
- LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec));
+ LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
current_codec = codec;
}
@@ -62,7 +62,7 @@ void Codec::Decode() {
} else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
av_codec = avcodec_find_decoder(AV_CODEC_ID_VP9);
} else {
- LOG_ERROR(Service_NVDRV, "Unknown video codec {}", static_cast<u32>(current_codec));
+ LOG_ERROR(Service_NVDRV, "Unknown video codec {}", current_codec);
return;
}
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index 6cfc193fa..66e21ce9c 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -27,7 +27,7 @@ void Vic::VicStateWrite(u32 offset, u32 arguments) {
}
void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
- LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
+ LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
VicStateWrite(static_cast<u32>(method), arguments[0]);
const u64 arg = static_cast<u64>(arguments[0]) << 8;
switch (method) {