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authorLioncash <mathew1800@gmail.com>2020-10-30 16:13:29 -0400
committerLioncash <mathew1800@gmail.com>2020-11-02 02:45:15 -0500
commit4f0f481f63d0d5587a6d6d319f9815de87ed79ec (patch)
treee35c6800340cec5f104e094a377c69ccc3dd101f /src/video_core/command_classes/codecs/vp9.h
parent14a97d082e996a22ff8aa7b57c3ed6fe5912b9cf (diff)
nvdec: Make use of [[nodiscard]] where applicable
Prevents bugs from occurring where the results of a function are accidentally discarded
Diffstat (limited to 'src/video_core/command_classes/codecs/vp9.h')
-rw-r--r--src/video_core/command_classes/codecs/vp9.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/command_classes/codecs/vp9.h b/src/video_core/command_classes/codecs/vp9.h
index 05c9682fa..e2504512c 100644
--- a/src/video_core/command_classes/codecs/vp9.h
+++ b/src/video_core/command_classes/codecs/vp9.h
@@ -119,7 +119,7 @@ public:
/// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
/// documentation
- std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
+ [[nodiscard]] const std::vector<u8>& ComposeFrameHeader(NvdecCommon::NvdecRegisters& state);
/// Returns true if the most recent frame was a hidden frame.
[[nodiscard]] bool WasFrameHidden() const {