diff options
| author | ameerj <52414509+ameerj@users.noreply.github.com> | 2023-05-27 21:46:15 -0400 |
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2023-05-28 00:38:46 -0400 |
| commit | 642c14f0c7ee71f1f4daa50cee84ec9143697af6 (patch) | |
| tree | 864fae9c9389790e87f8f63341c89e09f6fed5bc /src/video_core/CMakeLists.txt | |
| parent | d6db422098ad12d95396a23f60f005893eb9b720 (diff) | |
OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.
In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
Diffstat (limited to 'src/video_core/CMakeLists.txt')
| -rw-r--r-- | src/video_core/CMakeLists.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 308d013d6..3e8bd0060 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -133,8 +133,8 @@ add_library(video_core STATIC renderer_opengl/gl_shader_util.h renderer_opengl/gl_state_tracker.cpp renderer_opengl/gl_state_tracker.h - renderer_opengl/gl_stream_buffer.cpp - renderer_opengl/gl_stream_buffer.h + renderer_opengl/gl_staging_buffer_pool.cpp + renderer_opengl/gl_staging_buffer_pool.h renderer_opengl/gl_texture_cache.cpp renderer_opengl/gl_texture_cache.h renderer_opengl/gl_texture_cache_base.cpp |
