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| author | Ameer J <52414509+ameerj@users.noreply.github.com> | 2023-10-31 20:02:11 -0400 |
|---|---|---|
| committer | Ameer J <52414509+ameerj@users.noreply.github.com> | 2023-10-31 20:14:18 -0400 |
| commit | 75c5be55af3e0db249cb1bb0c0dd1de6e326849d (patch) | |
| tree | 4b4f8f45569e08287508a681e1d1458a52975493 /src/shader_recompiler/profile.h | |
| parent | 735612c9b3b17d79c9259ba6415a481d6c776a5e (diff) | |
shader_recompiler: Align SSBO offsets in GlobalMemory functions
Diffstat (limited to 'src/shader_recompiler/profile.h')
| -rw-r--r-- | src/shader_recompiler/profile.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 38d820db2..e62ba8a20 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -84,6 +84,8 @@ struct Profile { /// Maxwell and earlier nVidia architectures have broken robust support bool has_broken_robust{}; + + u64 min_ssbo_alignment{}; }; } // namespace Shader |
