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| author | lat9nq <lat9nq@gmail.com> | 2021-07-25 15:31:33 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-25 15:31:33 -0400 |
| commit | 09d6cc99435322c5f480eaa2b0967e33f4966ba6 (patch) | |
| tree | 72cdf06f6b7d77fdf5826104fea691f3ea450f54 /src/shader_recompiler/ir_opt/identity_removal_pass.cpp | |
| parent | d8b00fd863c8aa9fca02a479ce958899f1aadf24 (diff) | |
| parent | 7e272d3cd81656b65b21f5a569fc9a2d76cac758 (diff) | |
Merge branch 'master' into fullscreen-enum
Diffstat (limited to 'src/shader_recompiler/ir_opt/identity_removal_pass.cpp')
| -rw-r--r-- | src/shader_recompiler/ir_opt/identity_removal_pass.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp new file mode 100644 index 000000000..e9b55f835 --- /dev/null +++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp @@ -0,0 +1,38 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <vector> + +#include "shader_recompiler/frontend/ir/basic_block.h" +#include "shader_recompiler/frontend/ir/value.h" +#include "shader_recompiler/ir_opt/passes.h" + +namespace Shader::Optimization { + +void IdentityRemovalPass(IR::Program& program) { + std::vector<IR::Inst*> to_invalidate; + for (IR::Block* const block : program.blocks) { + for (auto inst = block->begin(); inst != block->end();) { + const size_t num_args{inst->NumArgs()}; + for (size_t i = 0; i < num_args; ++i) { + IR::Value arg; + while ((arg = inst->Arg(i)).IsIdentity()) { + inst->SetArg(i, arg.Inst()->Arg(0)); + } + } + if (inst->GetOpcode() == IR::Opcode::Identity || + inst->GetOpcode() == IR::Opcode::Void) { + to_invalidate.push_back(&*inst); + inst = block->Instructions().erase(inst); + } else { + ++inst; + } + } + } + for (IR::Inst* const inst : to_invalidate) { + inst->Invalidate(); + } +} + +} // namespace Shader::Optimization |
