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| author | bunnei <bunneidev@gmail.com> | 2021-07-25 11:39:04 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-25 11:39:04 -0700 |
| commit | 98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch) | |
| tree | 816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp | |
| parent | c2aaf5137003868b2375b96ee84e2cb42d5f355e (diff) | |
| parent | 7f13104c1778cfdfd54350e92603164070781124 (diff) | |
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp')
| -rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp new file mode 100644 index 000000000..e1f4174cf --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp @@ -0,0 +1,30 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/exception.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/video_helper.h" + +namespace Shader::Maxwell { + +IR::U32 ExtractVideoOperandValue(IR::IREmitter& ir, const IR::U32& value, VideoWidth width, + u32 selector, bool is_signed) { + switch (width) { + case VideoWidth::Byte: + case VideoWidth::Unknown: + return ir.BitFieldExtract(value, ir.Imm32(selector * 8), ir.Imm32(8), is_signed); + case VideoWidth::Short: + return ir.BitFieldExtract(value, ir.Imm32(selector * 16), ir.Imm32(16), is_signed); + case VideoWidth::Word: + return value; + default: + throw NotImplementedException("Unknown VideoWidth {}", width); + } +} + +VideoWidth GetVideoSourceWidth(VideoWidth width, bool is_immediate) { + // immediates must be 16-bit format. + return is_immediate ? VideoWidth::Short : width; +} + +} // namespace Shader::Maxwell |
